maps components
This commit is contained in:
Generated
+282
@@ -7,6 +7,10 @@
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"": {
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@@ -46,6 +50,43 @@
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"resolved": "https://registry.npmjs.org/picocolors/-/picocolors-1.1.1.tgz",
|
||||
@@ -3492,6 +3741,12 @@
|
||||
"node": ">=4"
|
||||
}
|
||||
},
|
||||
"node_modules/potpack": {
|
||||
"version": "2.1.0",
|
||||
"resolved": "https://registry.npmjs.org/potpack/-/potpack-2.1.0.tgz",
|
||||
"integrity": "sha512-pcaShQc1Shq0y+E7GqJqvZj8DTthWV1KeHGdi0Z6IAin2Oi3JnLCOfwnCo84qc+HAp52wT9nK9H7FAJp5a44GQ==",
|
||||
"license": "ISC"
|
||||
},
|
||||
"node_modules/prelude-ls": {
|
||||
"version": "1.2.1",
|
||||
"resolved": "https://registry.npmjs.org/prelude-ls/-/prelude-ls-1.2.1.tgz",
|
||||
@@ -3608,6 +3863,12 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
"node_modules/protocol-buffers-schema": {
|
||||
"version": "3.6.1",
|
||||
"resolved": "https://registry.npmjs.org/protocol-buffers-schema/-/protocol-buffers-schema-3.6.1.tgz",
|
||||
"integrity": "sha512-VG2K63Igkiv9p76tk1lilczEK1cT+kCjKtkdhw1dQZV3k3IXJbd3o6Ho8b9zJZaHSnT2hKe4I+ObmX9w6m5SmQ==",
|
||||
"license": "MIT"
|
||||
},
|
||||
"node_modules/punycode": {
|
||||
"version": "2.3.1",
|
||||
"resolved": "https://registry.npmjs.org/punycode/-/punycode-2.3.1.tgz",
|
||||
@@ -3618,6 +3879,12 @@
|
||||
"node": ">=6"
|
||||
}
|
||||
},
|
||||
"node_modules/quickselect": {
|
||||
"version": "3.0.0",
|
||||
"resolved": "https://registry.npmjs.org/quickselect/-/quickselect-3.0.0.tgz",
|
||||
"integrity": "sha512-XdjUArbK4Bm5fLLvlm5KpTFOiOThgfWWI4axAZDWg4E/0mKdZyI9tNEfds27qCi1ze/vwTR16kvmmGhRra3c2g==",
|
||||
"license": "ISC"
|
||||
},
|
||||
"node_modules/readdirp": {
|
||||
"version": "4.1.2",
|
||||
"resolved": "https://registry.npmjs.org/readdirp/-/readdirp-4.1.2.tgz",
|
||||
@@ -3632,6 +3899,15 @@
|
||||
"url": "https://paulmillr.com/funding/"
|
||||
}
|
||||
},
|
||||
"node_modules/resolve-protobuf-schema": {
|
||||
"version": "2.1.0",
|
||||
"resolved": "https://registry.npmjs.org/resolve-protobuf-schema/-/resolve-protobuf-schema-2.1.0.tgz",
|
||||
"integrity": "sha512-kI5ffTiZWmJaS/huM8wZfEMer1eRd7oJQhDuxeCLe3t7N7mX3z94CN0xPxBQxFYQTSNz9T0i+v6inKqSdK8xrQ==",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"protocol-buffers-schema": "^3.3.1"
|
||||
}
|
||||
},
|
||||
"node_modules/rolldown": {
|
||||
"version": "1.1.5",
|
||||
"resolved": "https://registry.npmjs.org/rolldown/-/rolldown-1.1.5.tgz",
|
||||
@@ -4062,6 +4338,12 @@
|
||||
"url": "https://github.com/sponsors/SuperchupuDev"
|
||||
}
|
||||
},
|
||||
"node_modules/tinyqueue": {
|
||||
"version": "3.0.0",
|
||||
"resolved": "https://registry.npmjs.org/tinyqueue/-/tinyqueue-3.0.0.tgz",
|
||||
"integrity": "sha512-gRa9gwYU3ECmQYv3lslts5hxuIa90veaEcxDYuu3QGOIAEM2mOZkVHp48ANJuu1CURtRdHKUBY5Lm1tHV+sD4g==",
|
||||
"license": "ISC"
|
||||
},
|
||||
"node_modules/tinyrainbow": {
|
||||
"version": "3.1.0",
|
||||
"resolved": "https://registry.npmjs.org/tinyrainbow/-/tinyrainbow-3.1.0.tgz",
|
||||
|
||||
@@ -53,5 +53,9 @@
|
||||
"vite": "^8.1.5",
|
||||
"vitest": "^4.1.10",
|
||||
"vitest-browser-svelte": "^3.0.0"
|
||||
},
|
||||
"dependencies": {
|
||||
"@openmeteo/weather-map-layer": "file:../../open-meteo/weather-map-layer",
|
||||
"maplibre-gl": "^5.24.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,6 +34,14 @@
|
||||
{ value: 'mm', label: 'mm' },
|
||||
{ value: 'inch', label: 'inch' }
|
||||
]
|
||||
},
|
||||
{
|
||||
key: 'time_format',
|
||||
label: 'Time',
|
||||
options: [
|
||||
{ value: '24h', label: '24h' },
|
||||
{ value: '12h', label: 'AM/PM' }
|
||||
]
|
||||
}
|
||||
];
|
||||
|
||||
|
||||
@@ -0,0 +1,723 @@
|
||||
<script lang="ts">
|
||||
import { onMount } from 'svelte';
|
||||
import { SvelteDate } from 'svelte/reactivity';
|
||||
import { get } from 'svelte/store';
|
||||
|
||||
import LoaderIcon from '@lucide/svelte/icons/loader-circle';
|
||||
import PauseIcon from '@lucide/svelte/icons/pause';
|
||||
import PlayIcon from '@lucide/svelte/icons/play';
|
||||
import { updateCurrentBounds } from '@openmeteo/weather-map-layer';
|
||||
import * as maplibregl from 'maplibre-gl';
|
||||
import 'maplibre-gl/dist/maplibre-gl.css';
|
||||
|
||||
import { storedLocation, storedModel, storedUnits } from '$lib/stores/settings';
|
||||
|
||||
import { FrameAnimator, type FrameChannel } from '$lib/maps/frame-animator';
|
||||
import {
|
||||
clockPlaying,
|
||||
clockScrub,
|
||||
clockSpan,
|
||||
clockSpeed,
|
||||
sharedCamera
|
||||
} from '$lib/maps/map-sync';
|
||||
import {
|
||||
type ResolvedSource,
|
||||
omSourceUrl,
|
||||
registerOmProtocol,
|
||||
resolveSource
|
||||
} from '$lib/maps/om';
|
||||
|
||||
import { modelGroups } from '../../routes/weather/options';
|
||||
|
||||
interface Props {
|
||||
/** om-file variable to render, e.g. `precipitation`, `wind_u_component_10m`. */
|
||||
variable: string;
|
||||
/** Human label for the status chip / errors, e.g. "Precipitation", "Wind". */
|
||||
title: string;
|
||||
/**
|
||||
* Accumulation variable (e.g. precipitation): its first timestep is the
|
||||
* analysis time with no accumulation window, so skip it. Leave off for
|
||||
* instantaneous variables like wind.
|
||||
*/
|
||||
accumulation?: boolean;
|
||||
/** Overlay animated wind-arrow vectors on top of the raster field. */
|
||||
arrows?: boolean;
|
||||
}
|
||||
|
||||
let { variable, title, accumulation = false, arrows = false }: Props = $props();
|
||||
|
||||
const STYLE_LIGHT = 'https://map-assets.open-meteo.com/styles/minimal-planet-maps.json';
|
||||
const STYLE_DARK = 'https://map-assets.open-meteo.com/styles/minimal-planet-maps-dark.json';
|
||||
const DAY_MS = 86_400_000;
|
||||
// ~8 frames loading at once ≈ 50 concurrent tile requests (a frame is a few
|
||||
// tiles) - the requested preload parallelism.
|
||||
const PRELOAD_MAX_FRAMES = 8;
|
||||
|
||||
// Playback speeds: ms of minimum wall-time per forecast frame.
|
||||
const SPEEDS = [
|
||||
{ label: '0.5×', ms: 900 },
|
||||
{ label: '1×', ms: 450 },
|
||||
{ label: '2×', ms: 220 }
|
||||
];
|
||||
// Loop / preload span presets (Infinity = the complete model run).
|
||||
const SPANS = [
|
||||
{ label: '2½ d', days: 2.5 },
|
||||
{ label: '5 d', days: 5 },
|
||||
{ label: 'Full run', days: Infinity }
|
||||
];
|
||||
|
||||
const modelLabel = (id: string): string => {
|
||||
for (const g of modelGroups) {
|
||||
for (const m of g.models) if (m.value === id) return m.label;
|
||||
}
|
||||
return id;
|
||||
};
|
||||
|
||||
let mapEl: HTMLDivElement;
|
||||
let map: maplibregl.Map | undefined;
|
||||
let animator: FrameAnimator | undefined;
|
||||
let marker: maplibregl.Marker | undefined;
|
||||
let syncingCamera = false;
|
||||
|
||||
// resolved source (full run) + windowed timeline
|
||||
let sourceBase: ResolvedSource | null = null;
|
||||
let fullTimes: Date[] = [];
|
||||
let source = $state<ResolvedSource | null>(null);
|
||||
let index = $state(0);
|
||||
let loading = $state(true);
|
||||
let firstFrameLoading = $state(true);
|
||||
let error = $state<string | null>(null);
|
||||
/** Per-frame load state, aligned with `times`. */
|
||||
let loaded = $state<boolean[]>([]);
|
||||
|
||||
// dark mode mirrors the root layout's `.dark` class on <html>
|
||||
let dark = $state(false);
|
||||
|
||||
// preload covers the whole windowed timeline (the loop == the window)
|
||||
let loopStart = 0;
|
||||
let loopEnd = 0;
|
||||
|
||||
let loadController: AbortController | undefined;
|
||||
let lastKey = '';
|
||||
let appliedSpan = get(clockSpan);
|
||||
let appliedScrubEpoch = get(clockScrub).epoch;
|
||||
|
||||
const times = $derived(source?.times ?? []);
|
||||
const currentTime = $derived(times[index]);
|
||||
const loadedCount = $derived(loaded.reduce((n, v) => n + (v ? 1 : 0), 0));
|
||||
|
||||
// ---- helpers -------------------------------------------------------------
|
||||
|
||||
const closestIndexToNow = (list: Date[]): number => {
|
||||
const now = Date.now();
|
||||
let best = 0;
|
||||
let bestDelta = Infinity;
|
||||
for (let i = 0; i < list.length; i++) {
|
||||
const delta = Math.abs(list[i].getTime() - now);
|
||||
if (delta < bestDelta) {
|
||||
bestDelta = delta;
|
||||
best = i;
|
||||
}
|
||||
}
|
||||
return best;
|
||||
};
|
||||
|
||||
/** Keep steps within `spanDays` days from today 00:00 (Infinity = all). */
|
||||
const windowTimes = (all: Date[], spanDays: number): Date[] => {
|
||||
if (!isFinite(spanDays) || spanDays <= 0) return all;
|
||||
const dayStart = new SvelteDate();
|
||||
dayStart.setHours(0, 0, 0, 0);
|
||||
const cutoff = dayStart.getTime() + spanDays * DAY_MS;
|
||||
const windowed = all.filter((t) => t.getTime() >= dayStart.getTime() && t.getTime() <= cutoff);
|
||||
return windowed.length ? windowed : all;
|
||||
};
|
||||
|
||||
const buildUrl = (i: number): string => {
|
||||
const s = source;
|
||||
if (!s) return '';
|
||||
return omSourceUrl(s.domain, s.modelRun, s.times[i], variable, dark, arrows);
|
||||
};
|
||||
|
||||
const firstSymbolLayer = (m: maplibregl.Map): string | undefined =>
|
||||
m.getStyle()?.layers?.find((l) => l.type === 'symbol')?.id;
|
||||
|
||||
// ---- animator / channels -------------------------------------------------
|
||||
|
||||
const makeChannels = (): FrameChannel[] => {
|
||||
const raster: FrameChannel = {
|
||||
key: 'raster',
|
||||
sourceSpec: (url) => ({ type: 'raster', url, maxzoom: 14 }),
|
||||
addLayer: (m, sourceId, layerId, before) =>
|
||||
m.addLayer(
|
||||
{
|
||||
id: layerId,
|
||||
type: 'raster',
|
||||
source: sourceId,
|
||||
paint: {
|
||||
'raster-opacity': 0,
|
||||
'raster-opacity-transition': { duration: 0, delay: 0 },
|
||||
'raster-fade-duration': 0
|
||||
}
|
||||
},
|
||||
before
|
||||
),
|
||||
opacityProp: 'raster-opacity',
|
||||
peakOpacity: dark ? 0.85 : 0.9
|
||||
};
|
||||
if (!arrows) return [raster];
|
||||
|
||||
const arrowLayer: FrameChannel = {
|
||||
key: 'arrows',
|
||||
sourceSpec: (url) => ({ type: 'vector', url }),
|
||||
addLayer: (m, sourceId, layerId, before) =>
|
||||
m.addLayer(
|
||||
{
|
||||
id: layerId,
|
||||
type: 'line',
|
||||
source: sourceId,
|
||||
'source-layer': 'wind-arrows',
|
||||
layout: { 'line-cap': 'round' },
|
||||
paint: {
|
||||
'line-opacity': 0,
|
||||
'line-opacity-transition': { duration: 0, delay: 0 },
|
||||
'line-color': dark ? 'rgba(255,255,255,0.85)' : 'rgba(0,0,0,0.72)',
|
||||
'line-width': ['interpolate', ['linear'], ['zoom'], 3, 1.2, 9, 1.8]
|
||||
}
|
||||
},
|
||||
before
|
||||
),
|
||||
opacityProp: 'line-opacity',
|
||||
peakOpacity: 1
|
||||
};
|
||||
return [raster, arrowLayer];
|
||||
};
|
||||
|
||||
const makeAnimator = (m: maplibregl.Map): void => {
|
||||
animator?.destroy();
|
||||
animator = new FrameAnimator({
|
||||
map: m,
|
||||
urlForFrame: buildUrl,
|
||||
channels: makeChannels(),
|
||||
beforeLayer: firstSymbolLayer(m),
|
||||
opacity: dark ? 0.85 : 0.9,
|
||||
onShow: (i) => {
|
||||
index = i;
|
||||
if (i < loaded.length) loaded[i] = true;
|
||||
},
|
||||
onReady: (i) => {
|
||||
if (i < loaded.length) loaded[i] = true;
|
||||
},
|
||||
onFirstFrame: () => {
|
||||
firstFrameLoading = false;
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
/** Chronological preload so the current day fills front-to-back, no gap. */
|
||||
const preloadOrder = (): number[] => {
|
||||
const order: number[] = [];
|
||||
for (let i = loopStart; i <= loopEnd; i++) order.push(i);
|
||||
return order;
|
||||
};
|
||||
|
||||
const startAnimation = (m: maplibregl.Map): void => {
|
||||
if (!source) return;
|
||||
makeAnimator(m);
|
||||
animator!.setFrameCount(source.times.length);
|
||||
animator!.setLoopRange(loopStart, loopEnd);
|
||||
const speed = get(clockSpeed);
|
||||
animator!.setSpeed(speed);
|
||||
const initial = closestIndexToNow(source.times);
|
||||
index = initial;
|
||||
if (get(clockPlaying)) animator!.play(speed, initial);
|
||||
else animator!.scrubTo(initial);
|
||||
animator!.preload(preloadOrder(), PRELOAD_MAX_FRAMES);
|
||||
};
|
||||
|
||||
// ---- windowing / (re)load ------------------------------------------------
|
||||
|
||||
const applyWindow = (): void => {
|
||||
if (!sourceBase || !map) return;
|
||||
const list = windowTimes(fullTimes, get(clockSpan));
|
||||
source = { ...sourceBase, times: list };
|
||||
loopStart = 0;
|
||||
loopEnd = Math.max(0, list.length - 1);
|
||||
loaded = new Array(list.length).fill(false);
|
||||
firstFrameLoading = true;
|
||||
startAnimation(map);
|
||||
};
|
||||
|
||||
const load = async (model: string): Promise<void> => {
|
||||
loadController?.abort();
|
||||
const controller = new AbortController();
|
||||
loadController = controller;
|
||||
|
||||
loading = true;
|
||||
error = null;
|
||||
|
||||
const resolved = await resolveSource(model, variable, {
|
||||
signal: controller.signal,
|
||||
skipFirst: accumulation
|
||||
});
|
||||
if (controller.signal.aborted) return;
|
||||
|
||||
if (!resolved) {
|
||||
error = `No ${title.toLowerCase()} data available for this model right now.`;
|
||||
loading = false;
|
||||
return;
|
||||
}
|
||||
|
||||
sourceBase = resolved;
|
||||
fullTimes = resolved.times;
|
||||
loading = false;
|
||||
applyWindow();
|
||||
};
|
||||
|
||||
// ---- theme ---------------------------------------------------------------
|
||||
|
||||
const applyStyle = async (m: maplibregl.Map): Promise<void> => {
|
||||
m.setStyle(dark ? STYLE_DARK : STYLE_LIGHT);
|
||||
await new Promise<void>((resolve) => m.once('style.load', () => resolve()));
|
||||
applyPadding(m);
|
||||
// setStyle wipes all layers; rebuild the animator for the new theme
|
||||
if (source) startAnimation(m);
|
||||
};
|
||||
|
||||
// ---- camera / marker -----------------------------------------------------
|
||||
|
||||
// 20% bottom padding keeps the focused location above the time scrubber.
|
||||
const applyPadding = (m: maplibregl.Map): void => {
|
||||
const h = mapEl?.clientHeight ?? 0;
|
||||
m.setPadding({ top: 0, right: 0, bottom: Math.round(h * 0.2), left: 0 });
|
||||
};
|
||||
|
||||
const makeMarkerEl = (): HTMLDivElement => {
|
||||
const el = document.createElement('div');
|
||||
el.className = 'wx-marker';
|
||||
el.innerHTML = '<span class="wx-marker__ring"></span><span class="wx-marker__dot"></span>';
|
||||
return el;
|
||||
};
|
||||
|
||||
// ---- lifecycle -----------------------------------------------------------
|
||||
|
||||
onMount(() => {
|
||||
registerOmProtocol();
|
||||
dark = document.documentElement.classList.contains('dark');
|
||||
lastKey = `${$storedModel}`;
|
||||
|
||||
map = new maplibregl.Map({
|
||||
container: mapEl,
|
||||
style: dark ? STYLE_DARK : STYLE_LIGHT,
|
||||
center: [$storedLocation.longitude, $storedLocation.latitude],
|
||||
zoom: 7.5,
|
||||
attributionControl: { compact: true },
|
||||
maxPitch: 0,
|
||||
dragRotate: false
|
||||
});
|
||||
const m = map;
|
||||
m.scrollZoom.disable(); // don't hijack page scroll to zoom
|
||||
m.addControl(new maplibregl.NavigationControl({ showCompass: false }), 'top-right');
|
||||
|
||||
const pushBounds = () => {
|
||||
const b = m.getBounds();
|
||||
updateCurrentBounds([b.getWest(), b.getSouth(), b.getEast(), b.getNorth()]);
|
||||
};
|
||||
// mirror this map's camera to siblings (unless the move came from a sync)
|
||||
m.on('move', () => {
|
||||
pushBounds();
|
||||
if (syncingCamera) return;
|
||||
const c = m.getCenter();
|
||||
sharedCamera.set({ center: [c.lng, c.lat], zoom: m.getZoom() });
|
||||
});
|
||||
m.on('resize', () => applyPadding(m));
|
||||
|
||||
m.on('load', () => {
|
||||
pushBounds();
|
||||
applyPadding(m);
|
||||
marker = new maplibregl.Marker({ element: makeMarkerEl(), anchor: 'center' })
|
||||
.setLngLat([$storedLocation.longitude, $storedLocation.latitude])
|
||||
.addTo(m);
|
||||
void load($storedModel);
|
||||
});
|
||||
|
||||
// follow a sibling map's camera
|
||||
const unsubCamera = sharedCamera.subscribe((cam) => {
|
||||
if (!cam || !map) return;
|
||||
const c = map.getCenter();
|
||||
if (
|
||||
Math.abs(c.lng - cam.center[0]) < 1e-6 &&
|
||||
Math.abs(c.lat - cam.center[1]) < 1e-6 &&
|
||||
Math.abs(map.getZoom() - cam.zoom) < 1e-6
|
||||
)
|
||||
return;
|
||||
syncingCamera = true;
|
||||
map.jumpTo({ center: cam.center, zoom: cam.zoom });
|
||||
syncingCamera = false;
|
||||
});
|
||||
|
||||
// keep dark in sync with the app theme toggle (root layout flips `.dark`)
|
||||
const observer = new MutationObserver(() => {
|
||||
const isDark = document.documentElement.classList.contains('dark');
|
||||
if (isDark !== dark) {
|
||||
dark = isDark;
|
||||
if (map && map.isStyleLoaded()) void applyStyle(map);
|
||||
}
|
||||
});
|
||||
observer.observe(document.documentElement, { attributes: true, attributeFilter: ['class'] });
|
||||
|
||||
return () => {
|
||||
observer.disconnect();
|
||||
unsubCamera();
|
||||
animator?.destroy();
|
||||
loadController?.abort();
|
||||
marker?.remove();
|
||||
map?.remove();
|
||||
map = undefined;
|
||||
};
|
||||
});
|
||||
|
||||
// reload when the shared model selection changes
|
||||
$effect(() => {
|
||||
const key = `${$storedModel}`;
|
||||
if (map && map.isStyleLoaded() && key !== lastKey) {
|
||||
lastKey = key;
|
||||
void load($storedModel);
|
||||
}
|
||||
});
|
||||
|
||||
// recenter + move the marker when the user picks a new location
|
||||
$effect(() => {
|
||||
const loc = $storedLocation;
|
||||
marker?.setLngLat([loc.longitude, loc.latitude]);
|
||||
if (map && map.isStyleLoaded()) {
|
||||
map.easeTo({ center: [loc.longitude, loc.latitude], duration: 800 });
|
||||
}
|
||||
});
|
||||
|
||||
// ---- shared-clock effects ------------------------------------------------
|
||||
|
||||
// play / pause together
|
||||
$effect(() => {
|
||||
const playing = $clockPlaying;
|
||||
if (!animator) return;
|
||||
if (playing) {
|
||||
const from = index >= loopStart && index <= loopEnd ? index : loopStart;
|
||||
animator.play(get(clockSpeed), from);
|
||||
} else {
|
||||
animator.pause();
|
||||
}
|
||||
});
|
||||
|
||||
// speed together
|
||||
$effect(() => {
|
||||
const ms = $clockSpeed;
|
||||
animator?.setSpeed(ms);
|
||||
});
|
||||
|
||||
// span together (re-window + restart)
|
||||
$effect(() => {
|
||||
const days = $clockSpan;
|
||||
if (days !== appliedSpan) {
|
||||
appliedSpan = days;
|
||||
if (sourceBase) applyWindow();
|
||||
}
|
||||
});
|
||||
|
||||
// scrub together
|
||||
$effect(() => {
|
||||
const s = $clockScrub;
|
||||
if (s.epoch !== appliedScrubEpoch) {
|
||||
appliedScrubEpoch = s.epoch;
|
||||
if (s.index >= 0) {
|
||||
index = s.index;
|
||||
animator?.scrubTo(s.index);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// ---- controls (write to the shared clock so every map follows) -----------
|
||||
|
||||
const togglePlay = (): void => clockPlaying.update((p) => !p);
|
||||
const setSpeed = (ms: number): void => clockSpeed.set(ms);
|
||||
const setSpan = (days: number): void => clockSpan.set(days);
|
||||
|
||||
const onScrubInput = (e: Event): void => {
|
||||
const v = Number((e.currentTarget as HTMLInputElement).value);
|
||||
clockScrub.set({ index: v, epoch: get(clockScrub).epoch + 1 });
|
||||
};
|
||||
const onScrubStart = (): void => clockPlaying.set(false);
|
||||
const onScrubEnd = (): void => clockPlaying.set(true);
|
||||
|
||||
// ---- formatting / scrubber decorations -----------------------------------
|
||||
|
||||
const hour12 = $derived($storedUnits.time_format === '12h');
|
||||
const fmtTime = (d: Date | undefined): string =>
|
||||
d
|
||||
? new Intl.DateTimeFormat(undefined, { hour: '2-digit', minute: '2-digit', hour12 }).format(d)
|
||||
: '--:--';
|
||||
const fmtDay = (d: Date | undefined): string =>
|
||||
d
|
||||
? new Intl.DateTimeFormat(undefined, {
|
||||
weekday: 'short',
|
||||
day: 'numeric',
|
||||
month: 'short'
|
||||
}).format(d)
|
||||
: '';
|
||||
|
||||
const pct = (i: number): number => (times.length > 1 ? (i / (times.length - 1)) * 100 : 0);
|
||||
|
||||
const dayMarkers = $derived.by(() => {
|
||||
const out: { i: number; label: string; left: number }[] = [];
|
||||
let prevDay = '';
|
||||
times.forEach((t, i) => {
|
||||
const day = t.toDateString();
|
||||
if (day !== prevDay) {
|
||||
prevDay = day;
|
||||
out.push({
|
||||
i,
|
||||
label: new Intl.DateTimeFormat(undefined, { weekday: 'short' }).format(t),
|
||||
left: pct(i)
|
||||
});
|
||||
}
|
||||
});
|
||||
return out;
|
||||
});
|
||||
|
||||
const nowLeft = $derived(times.length ? pct(closestIndexToNow(times)) : 0);
|
||||
</script>
|
||||
|
||||
<div class="relative h-full w-full">
|
||||
<div bind:this={mapEl} class="h-full w-full"></div>
|
||||
|
||||
<!-- top-left status: variable + model + fallback notice -->
|
||||
<div class="pointer-events-none absolute left-3 top-3 z-10 flex flex-col gap-1">
|
||||
<div
|
||||
class="pointer-events-auto rounded-md bg-background/85 px-3 py-1.5 text-sm font-medium shadow-sm backdrop-blur"
|
||||
>
|
||||
{title} · {modelLabel($storedModel)}
|
||||
</div>
|
||||
{#if source?.fellBack}
|
||||
<div
|
||||
class="pointer-events-auto w-fit rounded-md bg-amber-500/90 px-2 py-1 text-xs font-medium text-white shadow-sm"
|
||||
>
|
||||
No map for this model - showing global {source.domain}
|
||||
</div>
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
{#if error}
|
||||
<div class="absolute inset-x-0 top-16 z-10 flex justify-center">
|
||||
<div class="rounded-md bg-destructive px-4 py-2 text-sm text-destructive-foreground shadow">
|
||||
{error}
|
||||
</div>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<!-- big scrubber -->
|
||||
<div class="absolute inset-x-0 bottom-0 z-10 p-3 sm:p-4">
|
||||
<div
|
||||
class="mx-auto w-full rounded-xl border border-border bg-background/90 p-3 shadow-lg backdrop-blur sm:p-4"
|
||||
>
|
||||
<div class="flex items-center gap-3 sm:gap-4">
|
||||
<button
|
||||
type="button"
|
||||
onclick={togglePlay}
|
||||
disabled={loading || !!error || times.length < 2}
|
||||
aria-label={$clockPlaying ? 'Pause' : 'Play'}
|
||||
class="flex size-12 shrink-0 items-center justify-center rounded-full bg-primary text-primary-foreground shadow transition hover:opacity-90 disabled:opacity-40 sm:size-14"
|
||||
>
|
||||
{#if loading || firstFrameLoading}
|
||||
<LoaderIcon class="size-6 animate-spin" />
|
||||
{:else if $clockPlaying}
|
||||
<PauseIcon class="size-6" />
|
||||
{:else}
|
||||
<PlayIcon class="size-6 translate-x-0.5" />
|
||||
{/if}
|
||||
</button>
|
||||
|
||||
<div class="flex min-w-0 flex-col">
|
||||
<span class="text-2xl font-semibold leading-none tabular-nums sm:text-3xl">
|
||||
{fmtTime(currentTime)}
|
||||
</span>
|
||||
<span class="mt-1 truncate text-xs text-muted-foreground sm:text-sm">
|
||||
{fmtDay(currentTime)}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<div class="ml-auto flex flex-wrap items-center justify-end gap-2">
|
||||
{#if times.length}
|
||||
<span class="hidden text-xs text-muted-foreground tabular-nums xl:inline">
|
||||
{loadedCount}/{times.length} cached
|
||||
</span>
|
||||
{/if}
|
||||
<!-- range: how much to loop / preload -->
|
||||
<div
|
||||
class="flex items-center gap-1 rounded-lg bg-muted p-1"
|
||||
title="Loop & preload range"
|
||||
>
|
||||
{#each SPANS as s (s.label)}
|
||||
<button
|
||||
type="button"
|
||||
onclick={() => setSpan(s.days)}
|
||||
class="rounded-md px-2 py-1 text-xs font-medium tabular-nums transition
|
||||
{$clockSpan === s.days
|
||||
? 'bg-background text-foreground shadow-sm'
|
||||
: 'text-muted-foreground hover:text-foreground'}"
|
||||
>
|
||||
{s.label}
|
||||
</button>
|
||||
{/each}
|
||||
</div>
|
||||
<!-- playback speed -->
|
||||
<div class="flex items-center gap-1 rounded-lg bg-muted p-1" title="Playback speed">
|
||||
{#each SPEEDS as s (s.ms)}
|
||||
<button
|
||||
type="button"
|
||||
onclick={() => setSpeed(s.ms)}
|
||||
class="rounded-md px-2 py-1 text-xs font-medium tabular-nums transition
|
||||
{$clockSpeed === s.ms
|
||||
? 'bg-background text-foreground shadow-sm'
|
||||
: 'text-muted-foreground hover:text-foreground'}"
|
||||
>
|
||||
{s.label}
|
||||
</button>
|
||||
{/each}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- track -->
|
||||
<div class="relative mt-3">
|
||||
<input
|
||||
type="range"
|
||||
class="scrubber relative"
|
||||
min="0"
|
||||
max={Math.max(0, times.length - 1)}
|
||||
step="1"
|
||||
value={index}
|
||||
disabled={loading || !!error || !times.length}
|
||||
oninput={onScrubInput}
|
||||
onpointerdown={onScrubStart}
|
||||
onpointerup={onScrubEnd}
|
||||
onpointercancel={onScrubEnd}
|
||||
aria-label="Forecast time"
|
||||
/>
|
||||
|
||||
<!-- now marker -->
|
||||
{#if times.length}
|
||||
<div
|
||||
class="pointer-events-none absolute -top-1 h-3 w-0.5 bg-red-500"
|
||||
style="left: {nowLeft}%"
|
||||
title="Now"
|
||||
></div>
|
||||
{/if}
|
||||
|
||||
<!-- buffered-frames strip: shows which steps are cached -->
|
||||
{#if times.length}
|
||||
<div class="mt-2 flex h-1.5 w-full overflow-hidden rounded-full bg-muted-foreground/15">
|
||||
{#each times as _t, i (i)}
|
||||
<div
|
||||
class="h-full flex-1 transition-colors {loaded[i]
|
||||
? 'bg-primary'
|
||||
: 'bg-transparent'} {i === index ? 'bg-red-500' : ''}"
|
||||
></div>
|
||||
{/each}
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<!-- day labels -->
|
||||
<div class="relative mt-1 h-4">
|
||||
{#each dayMarkers as d (d.i)}
|
||||
<span
|
||||
class="pointer-events-none absolute -translate-x-1/2 text-[10px] text-muted-foreground"
|
||||
style="left: {Math.min(96, Math.max(4, d.left))}%"
|
||||
>
|
||||
{d.label}
|
||||
</span>
|
||||
{/each}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
/* Big, prominent scrubber that works in light and dark. */
|
||||
.scrubber {
|
||||
-webkit-appearance: none;
|
||||
appearance: none;
|
||||
width: 100%;
|
||||
height: 10px;
|
||||
border-radius: 9999px;
|
||||
background: color-mix(in oklab, var(--color-primary) 25%, transparent);
|
||||
cursor: pointer;
|
||||
outline: none;
|
||||
}
|
||||
.scrubber:disabled {
|
||||
opacity: 0.5;
|
||||
cursor: default;
|
||||
}
|
||||
.scrubber::-webkit-slider-thumb {
|
||||
-webkit-appearance: none;
|
||||
appearance: none;
|
||||
width: 26px;
|
||||
height: 26px;
|
||||
border-radius: 9999px;
|
||||
background: var(--color-primary);
|
||||
border: 3px solid var(--color-background);
|
||||
box-shadow: 0 1px 4px rgba(0, 0, 0, 0.35);
|
||||
cursor: grab;
|
||||
}
|
||||
.scrubber::-webkit-slider-thumb:active {
|
||||
cursor: grabbing;
|
||||
}
|
||||
.scrubber::-moz-range-thumb {
|
||||
width: 26px;
|
||||
height: 26px;
|
||||
border-radius: 9999px;
|
||||
background: var(--color-primary);
|
||||
border: 3px solid var(--color-background);
|
||||
box-shadow: 0 1px 4px rgba(0, 0, 0, 0.35);
|
||||
cursor: grab;
|
||||
}
|
||||
.scrubber::-moz-range-progress {
|
||||
height: 10px;
|
||||
border-radius: 9999px;
|
||||
background: var(--color-primary);
|
||||
}
|
||||
|
||||
/* Pulsing "current location" marker (added to the map's own DOM, so styles
|
||||
must be global). */
|
||||
:global(.wx-marker) {
|
||||
position: relative;
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
pointer-events: none;
|
||||
}
|
||||
:global(.wx-marker__dot) {
|
||||
position: absolute;
|
||||
inset: 6px;
|
||||
border-radius: 9999px;
|
||||
background: #ef4444;
|
||||
box-shadow:
|
||||
0 0 0 2px #fff,
|
||||
0 1px 3px rgba(0, 0, 0, 0.5);
|
||||
}
|
||||
:global(.wx-marker__ring) {
|
||||
position: absolute;
|
||||
inset: 0;
|
||||
border-radius: 9999px;
|
||||
background: rgba(239, 68, 68, 0.55);
|
||||
animation: wx-pulse 1.5s ease-out infinite;
|
||||
}
|
||||
@keyframes -global-wx-pulse {
|
||||
0% {
|
||||
transform: scale(0.4);
|
||||
opacity: 0.8;
|
||||
}
|
||||
100% {
|
||||
transform: scale(2);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,379 @@
|
||||
import * as maplibregl from 'maplibre-gl';
|
||||
|
||||
/**
|
||||
* Smooth cross-fade animator for a stack of MapLibre weather frames.
|
||||
*
|
||||
* Instead of tearing down and rebuilding a source per timestep (which flashes
|
||||
* and stutters), each forecast step gets its own persistent layer(s). Playback
|
||||
* drives a floating-point playhead and holds each frame crisp for most of its
|
||||
* dwell, then cross-fades to the next over a short window - a fluid hand-off
|
||||
* rather than a muddy full-interval dissolve.
|
||||
*
|
||||
* A frame can render several **channels** (e.g. a raster field plus a vector
|
||||
* wind-arrows overlay); all a frame's channels fade together and it is only
|
||||
* "ready" once every channel's source has loaded.
|
||||
*
|
||||
* Frames inside the active loop range stay resident so repeat loops are
|
||||
* instant; frames visited only by scrubbing are evicted LRU. The playhead only
|
||||
* advances once both the current and next frame have loaded, so a slow tile
|
||||
* never produces a gap - it just briefly holds the current frame.
|
||||
*/
|
||||
export interface FrameChannel {
|
||||
/** Unique per channel (part of source/layer ids). */
|
||||
key: string;
|
||||
sourceSpec: (url: string) => maplibregl.SourceSpecification;
|
||||
/** Add the layer at opacity 0 (it is faded in by the animator). */
|
||||
addLayer: (
|
||||
map: maplibregl.Map,
|
||||
sourceId: string,
|
||||
layerId: string,
|
||||
beforeLayer: string | undefined
|
||||
) => void;
|
||||
/** Paint property used to fade this channel, e.g. `raster-opacity`. */
|
||||
opacityProp: string;
|
||||
/** Peak opacity for this channel (defaults to the animator's `opacity`). */
|
||||
peakOpacity?: number;
|
||||
}
|
||||
|
||||
export interface FrameAnimatorOptions {
|
||||
map: maplibregl.Map;
|
||||
/** `om://` source URL for frame `i`. */
|
||||
urlForFrame: (i: number) => string;
|
||||
channels: FrameChannel[];
|
||||
beforeLayer?: string;
|
||||
/** Default peak opacity for channels that don't set their own. */
|
||||
opacity?: number;
|
||||
/** Cross-fade window in ms (0 = instant swaps). Default 130. */
|
||||
crossFadeMs?: number;
|
||||
/** LRU cap for frames outside the loop range (scrub-visited). */
|
||||
outOfRangePool?: number;
|
||||
/** Fired when the dominant integer frame changes (drives the scrubber). */
|
||||
onShow?: (i: number) => void;
|
||||
/** Fired when frame `i` finishes loading (drives the buffer strip). */
|
||||
onReady?: (i: number) => void;
|
||||
/** Fired once, when the very first frame becomes visible. */
|
||||
onFirstFrame?: () => void;
|
||||
}
|
||||
|
||||
interface LayerInfo {
|
||||
layerId: string;
|
||||
opacityProp: string;
|
||||
peak: number;
|
||||
}
|
||||
|
||||
interface Entry {
|
||||
sources: string[];
|
||||
layers: LayerInfo[];
|
||||
loadedSources: Set<string>;
|
||||
ready: boolean;
|
||||
onData?: (e: maplibregl.MapSourceDataEvent) => void;
|
||||
}
|
||||
|
||||
export class FrameAnimator {
|
||||
private map: maplibregl.Map;
|
||||
private opt: FrameAnimatorOptions;
|
||||
private target: number;
|
||||
private crossFadeMs: number;
|
||||
|
||||
private frames = new Map<number, Entry>();
|
||||
private visible = new Set<number>();
|
||||
private lru: number[] = []; // out-of-loop frames, oldest first
|
||||
|
||||
private frameCount = 0;
|
||||
private loopStart = 0;
|
||||
private loopEnd = 0;
|
||||
|
||||
private mode: 'still' | 'play' = 'still';
|
||||
private q = 0; // loop-local playhead (float) when playing
|
||||
private stillIndex = 0;
|
||||
private speedMs = 450;
|
||||
|
||||
private raf = 0;
|
||||
private lastTs = 0;
|
||||
private lastShown = -1;
|
||||
private firstShown = false;
|
||||
private alive = true;
|
||||
|
||||
// bounded-parallel preloading
|
||||
private preloadQueue: number[] = [];
|
||||
private preloading = new Set<number>();
|
||||
private preloadInFlight = 0;
|
||||
private preloadMax = 8;
|
||||
|
||||
constructor(opt: FrameAnimatorOptions) {
|
||||
this.map = opt.map;
|
||||
this.opt = opt;
|
||||
this.target = opt.opacity ?? 0.9;
|
||||
this.crossFadeMs = opt.crossFadeMs ?? 200;
|
||||
this.tick = this.tick.bind(this);
|
||||
}
|
||||
|
||||
setFrameCount(n: number): void {
|
||||
this.frameCount = n;
|
||||
}
|
||||
|
||||
setLoopRange(start: number, end: number): void {
|
||||
this.loopStart = Math.max(0, start);
|
||||
this.loopEnd = Math.max(this.loopStart, end);
|
||||
}
|
||||
|
||||
setSpeed(ms: number): void {
|
||||
this.speedMs = ms;
|
||||
}
|
||||
|
||||
get currentIndex(): number {
|
||||
return this.mode === 'play'
|
||||
? this.loopStart + (Math.floor(this.q) % this.loopLen())
|
||||
: this.stillIndex;
|
||||
}
|
||||
|
||||
private loopLen(): number {
|
||||
return Math.max(1, this.loopEnd - this.loopStart + 1);
|
||||
}
|
||||
|
||||
private inLoop(i: number): boolean {
|
||||
return i >= this.loopStart && i <= this.loopEnd;
|
||||
}
|
||||
|
||||
/** Show a single frame and stop animating (used for scrubbing / paused). */
|
||||
scrubTo(i: number): void {
|
||||
this.mode = 'still';
|
||||
this.stillIndex = Math.max(0, Math.min(this.frameCount - 1, i));
|
||||
this.start();
|
||||
}
|
||||
|
||||
/** Start looping over the loop range, entering at `fromIndex` when given. */
|
||||
play(speedMs: number, fromIndex?: number): void {
|
||||
this.speedMs = speedMs;
|
||||
this.mode = 'play';
|
||||
const L = this.loopLen();
|
||||
this.q = fromIndex != null && this.inLoop(fromIndex) ? (fromIndex - this.loopStart) % L : 0;
|
||||
this.start();
|
||||
}
|
||||
|
||||
pause(): void {
|
||||
if (this.mode === 'play') this.stillIndex = this.currentIndex;
|
||||
this.mode = 'still';
|
||||
}
|
||||
|
||||
private start(): void {
|
||||
if (!this.alive) return;
|
||||
this.lastTs = 0;
|
||||
if (!this.raf) this.raf = requestAnimationFrame(this.tick);
|
||||
}
|
||||
|
||||
private stopRaf(): void {
|
||||
if (this.raf) cancelAnimationFrame(this.raf);
|
||||
this.raf = 0;
|
||||
}
|
||||
|
||||
private tick(ts: number): void {
|
||||
if (!this.alive) return;
|
||||
const dt = this.lastTs ? ts - this.lastTs : 16;
|
||||
this.lastTs = ts;
|
||||
if (this.mode === 'play') this.tickPlay(dt);
|
||||
else this.tickStill();
|
||||
this.raf = requestAnimationFrame(this.tick);
|
||||
}
|
||||
|
||||
private tickStill(): void {
|
||||
const i = this.stillIndex;
|
||||
this.ensure(i);
|
||||
if (!this.frames.get(i)?.ready) return; // hold previous frame until ready
|
||||
this.markFirst();
|
||||
this.setOp(i, 1);
|
||||
this.hideExcept(new Set([i]));
|
||||
this.emitShown(i);
|
||||
}
|
||||
|
||||
private tickPlay(dt: number): void {
|
||||
const L = this.loopLen();
|
||||
const baseLocal = Math.floor(this.q) % L;
|
||||
const curr = this.loopStart + baseLocal;
|
||||
const next = this.loopStart + ((baseLocal + 1) % L);
|
||||
this.ensure(curr);
|
||||
this.ensure(next);
|
||||
this.ensure(this.loopStart + ((baseLocal + 2) % L));
|
||||
|
||||
const currReady = this.frames.get(curr)?.ready;
|
||||
const nextReady = this.frames.get(next)?.ready;
|
||||
if (currReady) this.markFirst();
|
||||
|
||||
if (currReady && nextReady) {
|
||||
this.q += dt / this.speedMs;
|
||||
if (this.q >= L) this.q -= L;
|
||||
const bl = Math.floor(this.q) % L;
|
||||
const cB = this.loopStart + bl;
|
||||
const cN = this.loopStart + ((bl + 1) % L);
|
||||
const frac = this.q - Math.floor(this.q);
|
||||
// Hold the current frame crisp for most of its dwell, then cross-fade
|
||||
// to the next only over the short crossFadeMs window at the end.
|
||||
const fadeFrac = Math.min(0.9, this.crossFadeMs / this.speedMs);
|
||||
const fadeStart = 1 - fadeFrac;
|
||||
if (fadeFrac <= 0 || frac < fadeStart) {
|
||||
this.setOp(cB, 1);
|
||||
this.hideExcept(new Set([cB]));
|
||||
this.emitShown(cB);
|
||||
} else {
|
||||
const blend = (frac - fadeStart) / fadeFrac;
|
||||
this.setOp(cB, 1 - blend);
|
||||
this.setOp(cN, blend);
|
||||
this.hideExcept(new Set([cB, cN]));
|
||||
this.emitShown(blend < 0.5 ? cB : cN);
|
||||
}
|
||||
} else if (currReady) {
|
||||
// next frame still loading - hold the current frame at full opacity
|
||||
this.setOp(curr, 1);
|
||||
this.hideExcept(new Set([curr]));
|
||||
this.emitShown(curr);
|
||||
}
|
||||
}
|
||||
|
||||
private markFirst(): void {
|
||||
if (this.firstShown) return;
|
||||
this.firstShown = true;
|
||||
this.opt.onFirstFrame?.();
|
||||
}
|
||||
|
||||
private emitShown(i: number): void {
|
||||
if (i === this.lastShown) return;
|
||||
this.lastShown = i;
|
||||
this.opt.onShow?.(i);
|
||||
}
|
||||
|
||||
private ensure(i: number): void {
|
||||
if (i < 0 || i >= this.frameCount) return;
|
||||
if (this.frames.has(i)) {
|
||||
this.touch(i);
|
||||
return;
|
||||
}
|
||||
if (!this.map.isStyleLoaded()) return;
|
||||
|
||||
const url = this.opt.urlForFrame(i);
|
||||
const sources: string[] = [];
|
||||
const layers: LayerInfo[] = [];
|
||||
for (const ch of this.opt.channels) {
|
||||
const sourceId = `omAnim_${ch.key}_${i}`;
|
||||
const layerId = `omAnimL_${ch.key}_${i}`;
|
||||
this.map.addSource(sourceId, ch.sourceSpec(url));
|
||||
ch.addLayer(this.map, sourceId, layerId, this.opt.beforeLayer);
|
||||
if (this.map.getLayer(layerId)) {
|
||||
sources.push(sourceId);
|
||||
layers.push({ layerId, opacityProp: ch.opacityProp, peak: ch.peakOpacity ?? this.target });
|
||||
}
|
||||
}
|
||||
|
||||
const entry: Entry = { sources, layers, loadedSources: new Set(), ready: false };
|
||||
const allLoaded = () => entry.sources.every((s) => this.map.getSource(s)?.loaded());
|
||||
const markReady = () => {
|
||||
entry.ready = true;
|
||||
if (entry.onData) {
|
||||
this.map.off('sourcedata', entry.onData);
|
||||
entry.onData = undefined;
|
||||
}
|
||||
this.opt.onReady?.(i);
|
||||
if (this.preloading.has(i)) {
|
||||
this.preloading.delete(i);
|
||||
this.preloadInFlight = Math.max(0, this.preloadInFlight - 1);
|
||||
queueMicrotask(() => this.pumpPreload());
|
||||
}
|
||||
};
|
||||
if (allLoaded()) {
|
||||
markReady();
|
||||
} else {
|
||||
const onData = (e: maplibregl.MapSourceDataEvent) => {
|
||||
if (!e.sourceId || !entry.sources.includes(e.sourceId)) return;
|
||||
if (!e.isSourceLoaded) return;
|
||||
if (allLoaded()) markReady();
|
||||
};
|
||||
entry.onData = onData;
|
||||
this.map.on('sourcedata', onData);
|
||||
}
|
||||
|
||||
this.frames.set(i, entry);
|
||||
this.touch(i);
|
||||
this.evict();
|
||||
}
|
||||
|
||||
private touch(i: number): void {
|
||||
if (this.inLoop(i)) return; // loop frames are never evicted
|
||||
const at = this.lru.indexOf(i);
|
||||
if (at >= 0) this.lru.splice(at, 1);
|
||||
this.lru.push(i);
|
||||
}
|
||||
|
||||
private evict(): void {
|
||||
const cap = this.opt.outOfRangePool ?? 6;
|
||||
while (this.lru.length > cap) {
|
||||
const i = this.lru.shift();
|
||||
if (i === undefined || i === this.stillIndex) continue;
|
||||
this.remove(i);
|
||||
}
|
||||
}
|
||||
|
||||
private remove(i: number): void {
|
||||
const e = this.frames.get(i);
|
||||
if (!e) return;
|
||||
if (e.onData) this.map.off('sourcedata', e.onData);
|
||||
for (const { layerId } of e.layers)
|
||||
if (this.map.getLayer(layerId)) this.map.removeLayer(layerId);
|
||||
for (const s of e.sources) if (this.map.getSource(s)) this.map.removeSource(s);
|
||||
this.frames.delete(i);
|
||||
this.visible.delete(i);
|
||||
}
|
||||
|
||||
/** Set every channel of frame `i` to `mul` × its peak opacity. */
|
||||
private setOp(i: number, mul: number): void {
|
||||
const e = this.frames.get(i);
|
||||
if (!e) return;
|
||||
for (const { layerId, opacityProp, peak } of e.layers) {
|
||||
if (this.map.getLayer(layerId)) this.map.setPaintProperty(layerId, opacityProp, peak * mul);
|
||||
}
|
||||
if (mul > 0.001) this.visible.add(i);
|
||||
else this.visible.delete(i);
|
||||
}
|
||||
|
||||
private hideExcept(keep: Set<number>): void {
|
||||
for (const i of [...this.visible]) if (!keep.has(i)) this.setOp(i, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Eagerly load `indices` with at most `maxInFlight` frames loading at once.
|
||||
* Each frame is a set of layers, so MapLibre + the tile worker pool fetch and
|
||||
* render them in parallel; the cap bounds the number of open tile requests.
|
||||
*/
|
||||
preload(indices: number[], maxInFlight = 8): void {
|
||||
this.preloadMax = Math.max(1, maxInFlight);
|
||||
this.preloadQueue = indices.slice();
|
||||
this.pumpPreload();
|
||||
}
|
||||
|
||||
private pumpPreload(): void {
|
||||
while (this.preloadInFlight < this.preloadMax && this.preloadQueue.length) {
|
||||
const i = this.preloadQueue.shift();
|
||||
if (i === undefined || i < 0 || i >= this.frameCount) continue;
|
||||
if (this.frames.get(i)?.ready || this.preloading.has(i)) continue;
|
||||
this.preloading.add(i);
|
||||
this.preloadInFlight++;
|
||||
this.ensure(i); // synchronous cache hits settle via markReady immediately
|
||||
}
|
||||
}
|
||||
|
||||
/** Remove every layer/source (e.g. before a style reload). */
|
||||
reset(): void {
|
||||
this.stopRaf();
|
||||
for (const i of [...this.frames.keys()]) this.remove(i);
|
||||
this.lru = [];
|
||||
this.visible.clear();
|
||||
this.lastShown = -1;
|
||||
this.firstShown = false;
|
||||
this.preloadQueue = [];
|
||||
this.preloading.clear();
|
||||
this.preloadInFlight = 0;
|
||||
}
|
||||
|
||||
destroy(): void {
|
||||
this.alive = false;
|
||||
this.reset();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
import { writable } from 'svelte/store';
|
||||
|
||||
/**
|
||||
* Cross-map sync state, shared by every WeatherMap on the page so the maps stay
|
||||
* matched. Split into one store per concern so a change to one (e.g. speed)
|
||||
* doesn't wake effects that only care about another (e.g. the playhead).
|
||||
*/
|
||||
|
||||
/** Camera shared across maps; the last map the user moved writes it. */
|
||||
export interface SharedCamera {
|
||||
center: [number, number];
|
||||
zoom: number;
|
||||
}
|
||||
export const sharedCamera = writable<SharedCamera | null>(null);
|
||||
|
||||
/** Whether playback is running. */
|
||||
export const clockPlaying = writable(true);
|
||||
|
||||
/** Minimum wall-time per frame, in ms. */
|
||||
export const clockSpeed = writable(450);
|
||||
|
||||
/** Loop / preload span in days from today 00:00 (Infinity = the whole run). */
|
||||
export const clockSpan = writable(2.5);
|
||||
|
||||
/**
|
||||
* The scrub target. `epoch` bumps on every scrub so followers re-apply even if
|
||||
* the index repeats; `index` is -1 before the first scrub.
|
||||
*/
|
||||
export interface ScrubState {
|
||||
index: number;
|
||||
epoch: number;
|
||||
}
|
||||
export const clockScrub = writable<ScrubState>({ index: -1, epoch: 0 });
|
||||
@@ -0,0 +1,166 @@
|
||||
/**
|
||||
* Thin integration layer over @openmeteo/weather-map-layer for the native
|
||||
* animated weather maps. Responsibilities:
|
||||
*
|
||||
* - register the `om://` MapLibre protocol once (shared settings/cache)
|
||||
* - resolve drizzli's selected model id to a maps domain that actually serves
|
||||
* the requested variable, falling back to a global model when the model has
|
||||
* no map domain (or its run lacks the variable) - "use the global models as
|
||||
* fallback"
|
||||
* - build the fully-resolved `.om` tile-source URLs for a given model run and
|
||||
* forecast time (the timestamp lives in the path, the variable in the query)
|
||||
*/
|
||||
import {
|
||||
type DomainMetaDataJson,
|
||||
defaultOmProtocolSettings,
|
||||
omProtocol
|
||||
} from '@openmeteo/weather-map-layer';
|
||||
import * as maplibregl from 'maplibre-gl';
|
||||
|
||||
import { modelDomainCandidates } from '$lib/utils/maps-domain';
|
||||
|
||||
/** Tile host. Always the production CDN (serves CORS/CORP for our headers). */
|
||||
const BASE = 'https://map-tiles.open-meteo.com';
|
||||
|
||||
/**
|
||||
* Global models (widest coverage) tried after the selected model's own
|
||||
* candidates. dwd_icon leads: it is truly global, hourly, and carries the
|
||||
* longest run, which makes for the smoothest animation.
|
||||
*/
|
||||
const GLOBAL_FALLBACKS = ['dwd_icon', 'ecmwf_ifs025', 'ncep_gfs013'];
|
||||
|
||||
// Register the protocol exactly once with a single shared settings object.
|
||||
export const omSettings = { ...defaultOmProtocolSettings };
|
||||
|
||||
let registered = false;
|
||||
export const registerOmProtocol = (): void => {
|
||||
if (registered) return;
|
||||
registered = true;
|
||||
maplibregl.addProtocol('om', (params, abortController) =>
|
||||
omProtocol(params, abortController, omSettings)
|
||||
);
|
||||
};
|
||||
|
||||
const pad = (n: number): string => String(n).padStart(2, '0');
|
||||
|
||||
/** Model-run directory, e.g. `2026/07/25/0600Z` (UTC). */
|
||||
export const fmtModelRun = (run: Date): string =>
|
||||
`${run.getUTCFullYear()}/${pad(run.getUTCMonth() + 1)}/${pad(run.getUTCDate())}/${pad(
|
||||
run.getUTCHours()
|
||||
)}${pad(run.getUTCMinutes())}Z`;
|
||||
|
||||
/** Forecast-time filename stem, e.g. `2026-07-25T1400` (UTC). */
|
||||
export const fmtValidTime = (t: Date): string =>
|
||||
`${t.getUTCFullYear()}-${pad(t.getUTCMonth() + 1)}-${pad(t.getUTCDate())}T${pad(
|
||||
t.getUTCHours()
|
||||
)}${pad(t.getUTCMinutes())}`;
|
||||
|
||||
/** Plain https `.om` URL for a single forecast step. */
|
||||
export const omFileUrl = (domain: string, run: Date, time: Date): string =>
|
||||
`${BASE}/data_spatial/${domain}/${fmtModelRun(run)}/${fmtValidTime(time)}.om`;
|
||||
|
||||
/**
|
||||
* `om://` source URL for one forecast step of a given variable. The same URL
|
||||
* serves both a raster field and (with `arrows`) a vector `wind-arrows` layer;
|
||||
* MapLibre asks the protocol for image vs vector tiles per source type.
|
||||
*/
|
||||
export const omSourceUrl = (
|
||||
domain: string,
|
||||
run: Date,
|
||||
time: Date,
|
||||
variable: string,
|
||||
dark: boolean,
|
||||
arrows = false
|
||||
): string =>
|
||||
`om://${omFileUrl(domain, run, time)}?variable=${variable}${arrows ? '&arrows=true' : ''}${
|
||||
dark ? '&dark=true' : ''
|
||||
}`;
|
||||
|
||||
/** Ordered, de-duplicated domain candidates for a model, then global fallbacks. */
|
||||
const domainCandidates = (model: string): string[] => {
|
||||
const seen = new Set<string>();
|
||||
const out: string[] = [];
|
||||
for (const d of [...(modelDomainCandidates[model] ?? [model]), ...GLOBAL_FALLBACKS]) {
|
||||
if (!seen.has(d)) {
|
||||
seen.add(d);
|
||||
out.push(d);
|
||||
}
|
||||
}
|
||||
return out;
|
||||
};
|
||||
|
||||
const metaCache = new Map<string, Promise<DomainMetaDataJson | null>>();
|
||||
|
||||
const fetchLatestMeta = (
|
||||
domain: string,
|
||||
signal?: AbortSignal
|
||||
): Promise<DomainMetaDataJson | null> => {
|
||||
let pending = metaCache.get(domain);
|
||||
if (!pending) {
|
||||
pending = fetch(`${BASE}/data_spatial/${domain}/latest.json`, { signal })
|
||||
.then((r) => (r.ok ? (r.json() as Promise<DomainMetaDataJson>) : null))
|
||||
.catch(() => null);
|
||||
metaCache.set(domain, pending);
|
||||
// short TTL so a fresh model run is picked up without a reload
|
||||
setTimeout(() => metaCache.delete(domain), 60_000);
|
||||
}
|
||||
return pending;
|
||||
};
|
||||
|
||||
export interface ResolvedSource {
|
||||
/** The maps domain we actually render (may be a global fallback). */
|
||||
domain: string;
|
||||
/** Model run of this domain's latest data. */
|
||||
modelRun: Date;
|
||||
/** Forecast steps as Dates, ascending. */
|
||||
times: Date[];
|
||||
/** True when we fell back off the user's selected model. */
|
||||
fellBack: boolean;
|
||||
}
|
||||
|
||||
export interface ResolveOptions {
|
||||
signal?: AbortSignal;
|
||||
/**
|
||||
* Drop the first timestep. Accumulation variables (e.g. precipitation, an
|
||||
* hourly sum) have no value at the analysis time; instantaneous variables
|
||||
* (e.g. wind) do, so leave this off for them.
|
||||
*/
|
||||
skipFirst?: boolean;
|
||||
}
|
||||
|
||||
/**
|
||||
* Resolve the selected model to a renderable source for `variable`. Probes each
|
||||
* candidate domain's `latest.json` in order and returns the first that serves
|
||||
* the variable. Global fallbacks are appended so there is (almost) always a
|
||||
* result.
|
||||
*/
|
||||
export const resolveSource = async (
|
||||
model: string,
|
||||
variable: string,
|
||||
opts: ResolveOptions = {}
|
||||
): Promise<ResolvedSource | null> => {
|
||||
const { signal, skipFirst } = opts;
|
||||
const candidates = domainCandidates(model);
|
||||
const preferred = new Set(modelDomainCandidates[model] ?? [model]);
|
||||
|
||||
for (const domain of candidates) {
|
||||
const meta = await fetchLatestMeta(domain, signal);
|
||||
if (signal?.aborted) return null;
|
||||
if (!meta || !meta.variables?.includes(variable) || !meta.valid_times?.length) continue;
|
||||
|
||||
const sorted = meta.valid_times
|
||||
.map((s) => new Date(s))
|
||||
.filter((d) => !isNaN(d.getTime()))
|
||||
.sort((a, b) => a.getTime() - b.getTime());
|
||||
const times = skipFirst && sorted.length > 1 ? sorted.slice(1) : sorted;
|
||||
if (!times.length) continue;
|
||||
|
||||
return {
|
||||
domain,
|
||||
modelRun: new Date(meta.reference_time),
|
||||
times,
|
||||
fellBack: !preferred.has(domain)
|
||||
};
|
||||
}
|
||||
return null;
|
||||
};
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
<button
|
||||
type="button"
|
||||
class="flex h-9 shrink-0 cursor-pointer items-center gap-1.5 rounded-full border px-3 text-xs font-semibold transition-colors {$isPremium
|
||||
class="flex h-9 w-9 shrink-0 cursor-pointer items-center justify-center rounded-full border transition-colors {$isPremium
|
||||
? 'border-amber-400/50 bg-amber-400/10 text-amber-700 hover:bg-amber-400/20 dark:text-amber-300'
|
||||
: 'border-border/70 text-muted-foreground hover:bg-muted hover:text-foreground'}"
|
||||
onclick={() => (open = true)}
|
||||
@@ -21,16 +21,15 @@
|
||||
>
|
||||
{#if $isPremium}
|
||||
<!-- star -->
|
||||
<svg class="h-4 w-4" viewBox="0 0 24 24" fill="currentColor" aria-hidden="true">
|
||||
<svg class="h-4.5 w-4.5" viewBox="0 0 24 24" fill="currentColor" aria-hidden="true">
|
||||
<path
|
||||
d="M12 2.5l2.9 6 6.6.9-4.8 4.6 1.2 6.5L12 17.9 6.1 20.5l1.2-6.5L2.5 9.4l6.6-.9L12 2.5z"
|
||||
/>
|
||||
</svg>
|
||||
<span class="hidden sm:inline">Premium</span>
|
||||
{:else}
|
||||
<!-- padlock -->
|
||||
<svg
|
||||
class="h-4 w-4"
|
||||
class="h-4.5 w-4.5"
|
||||
fill="none"
|
||||
stroke="currentColor"
|
||||
viewBox="0 0 24 24"
|
||||
@@ -40,7 +39,6 @@
|
||||
<rect x="4" y="10" width="16" height="11" rx="2" />
|
||||
<path stroke-linecap="round" d="M8 10V7a4 4 0 0 1 8 0v3" />
|
||||
</svg>
|
||||
<span class="hidden sm:inline">Premium</span>
|
||||
{/if}
|
||||
</button>
|
||||
|
||||
|
||||
@@ -115,12 +115,15 @@ export interface UnitPrefs {
|
||||
temperature_unit: 'celsius' | 'fahrenheit';
|
||||
wind_speed_unit: 'kmh' | 'ms' | 'mph' | 'kn';
|
||||
precipitation_unit: 'mm' | 'inch';
|
||||
/** Clock format for displayed times: 24-hour or 12-hour AM/PM. */
|
||||
time_format: '24h' | '12h';
|
||||
}
|
||||
|
||||
export const defaultUnits: UnitPrefs = {
|
||||
temperature_unit: 'celsius',
|
||||
wind_speed_unit: 'kmh',
|
||||
precipitation_unit: 'mm'
|
||||
precipitation_unit: 'mm',
|
||||
time_format: '24h'
|
||||
};
|
||||
|
||||
export const storedUnits = persisted<UnitPrefs>('units_v1', defaultUnits);
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
* the map does not serve at all (best_match, bom, google, UKMO ensembles)
|
||||
* resolve to null.
|
||||
*/
|
||||
const modelDomainCandidates: Record<string, string[]> = {
|
||||
export const modelDomainCandidates: Record<string, string[]> = {
|
||||
// DWD Germany
|
||||
icon_seamless: ['dwd_icon_seamless', 'dwd_icon'],
|
||||
icon_global: ['dwd_icon'],
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<script lang="ts">
|
||||
import { onMount } from 'svelte';
|
||||
import { type Component, onMount } from 'svelte';
|
||||
import { SvelteDate } from 'svelte/reactivity';
|
||||
import { get } from 'svelte/store';
|
||||
import { fade } from 'svelte/transition';
|
||||
@@ -71,6 +71,19 @@
|
||||
let loadError = $state<string | null>(null);
|
||||
let requestVersion = 0;
|
||||
|
||||
// The weather maps (MapLibre + WebGL + web workers) are browser-only and
|
||||
// heavy, so the component is imported lazily - and only once the maps area
|
||||
// scrolls near the viewport - keeping this prerendered page SSR-safe and the
|
||||
// initial load light.
|
||||
type WeatherMapProps = {
|
||||
variable: string;
|
||||
title: string;
|
||||
accumulation?: boolean;
|
||||
arrows?: boolean;
|
||||
};
|
||||
let WeatherMap = $state<Component<WeatherMapProps> | null>(null);
|
||||
let mapSection: HTMLElement | undefined;
|
||||
|
||||
// 7 by default; the user can extend to the model's longer range (up to 16 days)
|
||||
let forecastDays = $state(7);
|
||||
// 0 by default; the user can pull in a few recent past days
|
||||
@@ -91,6 +104,20 @@
|
||||
// preselect the persisted model (client-only so prerendered HTML stays stable)
|
||||
params.models = [get(storedModel)];
|
||||
mounted = true;
|
||||
|
||||
// load the map bundle only when its section is about to enter the viewport
|
||||
if (!mapSection) return;
|
||||
const io = new IntersectionObserver(
|
||||
(entries) => {
|
||||
if (entries.some((e) => e.isIntersecting)) {
|
||||
io.disconnect();
|
||||
import('$lib/maps/WeatherMap.svelte').then((m) => (WeatherMap = m.default));
|
||||
}
|
||||
},
|
||||
{ rootMargin: '300px' }
|
||||
);
|
||||
io.observe(mapSection);
|
||||
return () => io.disconnect();
|
||||
});
|
||||
|
||||
$effect(() => {
|
||||
@@ -258,5 +285,37 @@
|
||||
<ChartContainer loading chartCount={enabledChartCount || 1} chartHeight={300} />
|
||||
</section>
|
||||
{/if}
|
||||
|
||||
<!-- Animated weather maps for the shown forecast window. The wrapper is
|
||||
always present so it can be observed; the browser-only map bundle is
|
||||
fetched only once it scrolls near the viewport, then each map follows
|
||||
the selected model / location. -->
|
||||
<div bind:this={mapSection}>
|
||||
<section class="mt-8">
|
||||
<h2 class="mb-3 text-lg font-semibold tracking-tight">Precipitation map</h2>
|
||||
<div
|
||||
class="relative h-[65vh] max-h-180 min-h-105 w-full overflow-hidden rounded-2xl border border-border"
|
||||
>
|
||||
{#if WeatherMap}
|
||||
<WeatherMap variable="precipitation" title="Precipitation" accumulation />
|
||||
{:else}
|
||||
<div class="h-full w-full animate-pulse bg-muted"></div>
|
||||
{/if}
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<section class="mt-8">
|
||||
<h2 class="mb-3 text-lg font-semibold tracking-tight">Wind map</h2>
|
||||
<div
|
||||
class="relative h-[65vh] max-h-180 min-h-105 w-full overflow-hidden rounded-2xl border border-border"
|
||||
>
|
||||
{#if WeatherMap}
|
||||
<WeatherMap variable="wind_u_component_10m" title="Wind" arrows />
|
||||
{:else}
|
||||
<div class="h-full w-full animate-pulse bg-muted"></div>
|
||||
{/if}
|
||||
</div>
|
||||
</section>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -32,6 +32,20 @@ const viteServerConfig = (): Plugin => ({
|
||||
export default defineConfig({
|
||||
plugins: [tailwindcss(), sveltekit(), viteServerConfig()],
|
||||
|
||||
// @openmeteo/weather-map-layer is linked from ../../open-meteo/weather-map-layer
|
||||
// (a file: dependency), so allow Vite to serve files from the shared Projects
|
||||
// root and keep a single maplibre-gl instance across drizzli and the layer.
|
||||
server: {
|
||||
fs: { allow: ['../..'] }
|
||||
},
|
||||
resolve: {
|
||||
dedupe: ['maplibre-gl']
|
||||
},
|
||||
optimizeDeps: {
|
||||
// these ship WASM and must not be pre-bundled by esbuild
|
||||
exclude: ['@openmeteo/file-reader', '@openmeteo/file-format-wasm']
|
||||
},
|
||||
|
||||
test: {
|
||||
expect: { requireAssertions: true },
|
||||
|
||||
|
||||
Reference in New Issue
Block a user